IntelliJ Platform Plugin SDK Help

Working with Icons and Images

Icons and images are used widely by IntelliJ Platform plugins. Plugins need icons mostly for actions, custom components renderers, tool windows, and so on.

Platform vs. Custom Icons

Plugins should reuse existing platform icons whenever possible. Use Icons list to browse existing icons. Platform icons are located in AllIcons. Icons from plugins are located in corresponding <PLUGIN_NAME>Icons class (e.g., GithubIcons).

If custom icons are required, please refer to detailed design guide.

How to organize and how to use icons?

The best way to deal with icons and other image resources is to put them to a dedicated source root marked as Resources Root, say icons or resources.

The getIcon() method of IconLoader can be used to access the icons. The path to the icon passed in as argument to IconLoader.getIcon() must start with leading /.

Then define a class/interface in a top-level package called icons holding icon constants as static fields:

package icons; public interface MyIcons { Icon Action = IconLoader.getIcon("/icons/myAction.png", MyIcons.class); Icon Structure = IconLoader.getIcon("/icons/myStructure.png", MyIcons.class); Icon FileType = IconLoader.getIcon("/icons/myFileType.png", MyIcons.class); }

When using Kotlin, fields must be annotated with @JvmField:

package icons object MyIcons { @JvmField val Action = IconLoader.getIcon("/icons/myAction.png", javaClass) @JvmField val Structure = IconLoader.getIcon("/icons/myStructure.png", javaClass) @JvmField val FileType = IconLoader.getIcon("/icons/myFileType.png", javaClass) }

Use these constants inside plugin.xml when specifying icon attribute for <action> or extension point, as well in @Presentation icon attribute. Note that the package name icons will be automatically prefixed and must not be specified.

<actions> <action id="DemoPlugin.DemoAction" icon="MyIcons.Action" ... /> </actions> <extensions defaultExtensionNs="com.intellij"> <toolWindow id="CustomStructure" icon="MyIcons.Structure" ... /> </extensions>

Image Formats

IntelliJ Platform supports Retina displays and has a bundled dark theme called Darcula. Thus, every icon should have a dedicated variant for Retina devices and Darcula theme. In some cases, you can skip dark variants if the original icon looks good under Darcula.

Required icon sizes depend on the usage as listed in the following table:

Usage

Icon Size (pixels)

Node, Action, Filetype

16x16

Tool window

13x13

Editor gutter

12x12

SVG Format

As SVG icons can be scaled arbitrarily, they provide better results in HiDPI environments or when used in combination with bigger screen fonts (e.g., in presentation mode).

A base size denoting the size (in the user space) of the rendered image in 1x scale should be provided. The size is set via the width and height attributes omitting the size units. If unspecified, it defaults to 16x16 pixels.

A minimal SVG icon file:

<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16"> <rect width="100%" height="100%" fill="green"/> </svg>

The naming notation used for PNG icons (see below) is still relevant. However, the @2x version of an SVG icon should still provide the same base size. The icon graphics of such an icon can be expressed in more details via double precision. If the icon graphics are simple enough so that it renders perfectly in every scale, then the @2x version can be omitted.

PNG Format

All icon files must be placed in the same directory following this naming pattern (replace .png with .svg for SVG icons):

  • iconName.png W x H pixels (Will be used on non-Retina devices with default theme)

  • iconName@2x.png 2*W x 2*H pixels (Will be used on Retina devices with default theme)

  • iconName_dark.png W x H pixels (Will be used on non-Retina devices with Darcula theme)

  • iconName@2x_dark.png 2*W x 2*H pixels (Will be used on Retina devices with Darcula theme)

The IconLoader class will load the icon that matches the best depending on the current environment.

Here are examples of toolWindowStructure.png icon representations:

Theme/Resolution

File name

Image

Default

toolWindowStructure.png

Tool Window Structure

Darcula

toolWindowStructure_dark.png

Tool Window Structure, dark

Default + Retina

toolWindowStructure@2x.png

Tool Window Structure, retina

Darcula + Retina

toolWindowStructure@2x_dark.png

Tool Window Structure, retina, dark

Animated Icons

Animated icons are a way to show that plugin is now performing some long-time action. For example, when plugin is loading some data.

Any animated icon is a set of frames that loop with some delay.

To create a new animated icon, use the AnimatedIcon. If you want to create an icon where frames follow each other with the same delay, use a constructor that accepts a delay and icons:

AnimatedIcon icon = new AnimatedIcon(500, AllIcons.Ide.Macro.Recording_1, AllIcons.Ide.Macro.Recording_2);

To create an icon from frames with different delays, use AnimatedIcon.Frame. Each frame represents an icon, and a delay until the next frame.

If you want to show somewhere that there is a long process, you can use the predefined AnimatedIcon.Default loader icon. This icon has a larger AnimatedIcon.Big version.

Last modified: 29 九月 2022